![]() So this, with the Anor Londo/ High Wall of Lothric batmen coming and swiping the Player up and then taking them over the golden view of the Ringed City, contrasting the dreary view we’ve been staring at for so long, is great. Dark Souls III has had its fair share of awesome cutscenes: The Dancer’s arrival is haunting, the Nameless King slaying the King of the Storms and then turning to face the Player is rad, Friede and Ariandel becoming consumed by the vestiges of the painting’s flame is super cool. It’s well-directed, which is a weird thing to say about a Dark Souls series cutscene. It’s one of the more beautiful cutscenes in the series, and certainly the entire game. This area certainly opens better than the Dreg Heap does. ![]() Is the second half of the DLC any different? The beginning is decent, the middle is harrowing, and then the run to the boss bonfire is nightmarish. ![]() With the Dreg Heap, the best part is at the end: the twin Demon fight. Normally, you get the really exciting part at the front end and then the rest of the ride tries to carry that momentum until you come back in the station and tell everyone how awesome the ride is based on the first drop. ![]() The Dreg Heap was, essentially, one big roller coaster in reverse. *SPOILERS FOR THE RINGED CITY AND DARK SOULS III*
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